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Book Art Museum to Open in SL
by Petronilla
Paperdoll
It is
difficult to imagine an object more distant from SL than a RL book: I mean a
book as artifact, made by a skilful hand. Let’s think about its weight, the
color and smell of the paper, the refined details of a binding... Are we going
to lose track of all of this in the virtual world?
The
Center for Book Arts has chosen to face a real challenge: to connect RL
and SL books.
The
Chairman, ArtWorld Market, explains how this move to SL will advance the CBA’s
mission, while a giant book, with raised bands on the spine as balconies, is
growing in NMC Island Teaching 2 (72, 204, 25): it is going to become The Book
Art Museum in Second Life.

Above: On the CBA Campus: a life-size
prototype of the Book Art Museum
“There
are two strategies at least," he says, "One for educating people in-world about
the book as artifact, and the other for marketing real-world courses and
exhibitions”.
It's easy
to understand how SL can be a place for marketing, but can you explain better
the first point? The book as artifact can only lose its structure in-world.
The
in-world programs will include the building of a museum that shows examples
of book forms from Assyrian and Sumerian tablets through today, and will
have exhibitions of contemporary book art. It will have early codex forms
like Coptic bindings, Medieval and Renaissance illuminated manuscripts,
Livres d'Art such as Delacroix and the Vollard editions, Constructivist,
Futurist, Dada and Fluxus books and so on. There will be exhibitions of the
structures of books from these periods, information about where to see the
real books all over the world, and exhibitions from different libraries.
Moreover, we are planning have distance learning classes in-world, that will
teach people how to make these book forms in the real world.
What
projects does the CBA plan to do in-world?
We plan
to teach all the SL bookmaking systems that now exist, and we will encourage
the exploration and development of other book forms as well. We already have
a THiNC Press and NeoBook, and have been talking with Falk Bergman about
teaching his book production device. A KDC GNU book and Free book just
arrived. They all have different features. We expect to see more artists using the
book form to create visual literature in-world.
The CBA also has several
thousand images of RL book art works that it is now organizing for its
online archive, and this will be available from the SL unit. This represents
over 140 exhibitions we have organized during the last 33 years.
Additionally, we plan to construct working models of traditional and
contemporary book art objects that will function as SL objects.
The SL Book
Art Museum will encourage the creation of new artistic content, and give a
strong impulse to in-world book technology. The codex shape the object has
from late antiquity survives in the Second World, and
still suits the avatar’s need to leaf through pixel pages: but the history
of the RL object is longer, and it will not be left behind. In this way, the
SL Museum will keep tangible the memory of the book’s source as
artifact—that particular mix of creativity, taste, knowledge, practical skills
and patient effort called by the Greeks τέχνη
(techne), “art/craft”. This human attitude is, in my opinion, the
true link between the book you can touch and the one you can click.
—Petronilla
Paperdoll

Above: CBA Chairman ArtWorld
Market in the Book Production Studio, reading the
Bergman Books edition of Alice in Wonderland. Four other SL book production
methods
are in the photo: a THiNC book (left), NeoBook, KDC and Free book.
Chairman ArtWorld is wearing an avatar created by Nebulosus Severine for her
recent
AHO Museum exhibition The
Cult[ure] of Television.

Another view of the Book Art
Museum

The Center for Book Arts
Campus in Second Life. Landscaping is in progress.
Above scene includes the book production studios in a renovated papermill.
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